Speaking of which there just wasn't enough "open areas" the majority of the game you felt like you were on a narrow path. The parts I did enjoy were the multi-threat elements where you have raptors and pteradactyls coming at you at in the same area. Most of the time you look around the area you are in and you can see the fire you shoot or throw a spear at it, it falls to the ground, burns your path clear. ![]() where you have to grab a spear from a certain point then back track to ignite the damn thing with fire, then go forward again to burn the hedges. I felt they could have done more with situation elements e.g. ![]() The blend of FPS and Kong fighting mixes up the gameplay well. ![]() By the time I was getting it to it, the damn thing was over.
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